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How To Develop Your Own Particle System with OpenGL ES 2.0 and GLKit – Part 1/3

Ricardo Cepeda, 19/05/2013 | Source: Ray Wenderlich

TweetIn this tutorial series, you will be guided through the development of a particle system using OpenGL ES 2.0 and [...]

How To Develop Your Own Particle System with OpenGL ES 2.0 and GLKit – Part 1/3 is a post from: Ray Wenderlich

What The WWDC 2013 Logo Hints About The Future

John Muchow, 19/05/2013 | Source: iPhone Developer Tips

Cult of Mac analysis of the WWDC 2013 logo reveals these thoughts: Rounded rectangles …could be that Apple is bringing OS X’s Stacks to iOS…To me, this suggests iOS is finally getting Services, allowing apps in iOS to directly communicate (…)

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How To Create A Game Like Tiny Wings with Cocos2D 2.X Part 2

ahafizji, 19/05/2013 | Source: Ray Wenderlich

TweetUpdate 5/19/2013 Fully updated for Cocos2D 2.X. (original post by Ray Wenderlich, update by Ali Hafizji). This is the second [...]

How To Create A Game Like Tiny Wings with Cocos2D 2.X Part 2 is a post from: Ray Wenderlich

Apple Hits 50 Billion iOS App Downloads

John Muchow, 18/05/2013 | Source: iPhone Developer Tips

In a word, amazing. ★

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Monitor and Debug iOS Apps With Charles Proxy

John Muchow, 18/05/2013 | Source: iPhone Developer Tips

From Tobias Sjösten: Charles is a web debugging proxy application. It acts as a middle man between your browser and your web application, where it can do a multitude of helpful services. You can use it for debugging, where it (…)

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Real Time iOS Interface Inspection

John Muchow, 18/05/2013 | Source: iPhone Developer Tips

TUAW covers SparkInspector, a tool for refining iOS app user interface elements. Targeting devs looking to refine their user interfaces, it enables you to interactively tweak view properties like frames and layers. …it provides a custom layer inspector — one (…)

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Everything Apple Needs to Introduce at WWDC

John Muchow, 18/05/2013 | Source: iPhone Developer Tips

Failure to introduce each and every one of these features and updates will result in another stock price plummet, calls for Tim Cook’s ouster and an infinite amount of comments on tech blogs decrying that Android is superior to Apple’s (…)

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How To Create A Game Like Tiny Wings with Cocos2D 2.X Part 1

ahafizji, 18/05/2013 | Source: Ray Wenderlich

TweetUpdate 5/18/2013 Fully updated for Cocos2D 2.X. (original post by Ray Wenderlich, update by Ali Hafizji). Tiny Wings is an [...]

How To Create A Game Like Tiny Wings with Cocos2D 2.X Part 1 is a post from: Ray Wenderlich

Highlight: Pocket Informant Pro

Drops, 17/05/2013 | Source: Cocoanetics

Alex Kac, CEO/Founder of WebIS yesterday announced that Apple had approved their major new version 3 of Pocket Informant. We like to highlight satisfied clients who put our components to good use, Pocket Informant 3 uses DTRichTextEditor.

WebIS highlights “Rich Notes” as major new feature of the new version.

Rich Notes - we now have a full featured Rich Text editor for notes. We’ve got a lot more coming here, but today you can set styles, fonts, typefaces, lists, and more.

WebIS has been a key sponsor of the component helping us to enhance the feature set and API of the component with support for lists. This had long been on our roadmap, but without WebIS’ sponsorship we could not have brought it to fruition.

Pocket Informant Pro 3

WebIS integrated the cutting edge version 1.5 of DTRichTextEditor to enable this feature. Kac had this to say when asked for a testimonial:

“Working with Oliver has been a tremendous joy. We simply could not have shipped on-time and with the quality of rich text support as we did without him. The DTRichTextEditor is a fabulous control with lots of great tools, utilities that we were able to use such as DTHTMLWriter and other classes. I heartily recommend both the control and Oliver.”

The Pro Version of Pocket Informant will be released on Tuesday May 21st as a free update to existing 2.x customers. WebIS also offers a free Go! version which will be receiving the 3.0 treatment in the near future.

If you buy a license to DTRichTextEditor you receive full access to all source code residing on our private git server. To celebrate the launch of Pocket Informant please mention keyword PI10 for 10% discount when you buy a license until May 31st.

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AutoIngest for Mac 0.5.0

Drops, 17/05/2013 | Source: Cocoanetics

This weeks update to AutoIngest for Mac (a comunity-driven Mac status bar app for downloading sales reports) brings support for downloading from multiple vendor identifiers.

Your vendor identifier is an 8-digit number beginning with an 8. Usually you have only one, but if you – for example – move from an Individual to a Company Apple developer account, then your old ID is retired and you get a new one. There might be also other scenarios for people having multiple, now AutoIngest for Mac supports that.

Changes

  • ADDED: Support for multiple vendor identifiers

For the validation I implemented an NSTokenField, the learnings from that I summarized in a separate article.

AutoIngest token field

I hope you are enjoying this new version AutoIngest for Mac! It is available via auto-update, direct download as well as full source on GitHub. The binary builds have Sparkle for OTA updating and are signed with Developer ID.

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